Unity 3D Augmented Reality Interface

Augmented reality is quickly becoming a useful way of providing a more intuitive means of interacting with 3D content. All one need do is move the marker (rotate it, bring it closer to the camera etc…) and the change in orientation/distance is reflected on screen. I’m currently running a few experiments with this in Unity and hope to publish a browser-based version of my results soon. Publishing to Android is also possible, speaking of which I hope to release a non-AR game on the Google play store in late February.

I leave you with a few results of my AR experiments, so far I’ve based the code on the work of the Augmented Environments Laboratory at the Georgia Institute of Technology School of Interactive Computing.


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