Unity 3D Augmented Reality Interface

Augmented reality is quickly becoming a useful way of providing a more intuitive means of interacting with 3D content. All one need do is move the marker (rotate it, bring it closer to the camera etc…) and the change in orientation/distance is reflected on screen. I’m currently running a few experiments with this in Unity and hope to publish a browser-based version of my results soon. Publishing to Android is also possible, speaking of which I hope to release a non-AR game on the Google play store in late February.

I leave you with a few results of my AR experiments, so far I’ve based the code on the work of the Augmented Environments Laboratory at the Georgia Institute of Technology School of Interactive Computing.

augmented_real_testing

Spread the word. Share this post!

Join the discussion!